DirectX 11 benchmarks of Crysis 2

The 1.9 patch for Crysis 2 finally brings the long-awaited DirectX-11 support for the first-person shooter with it, which improves the visual quality of a good piece. Accordingly, the demands on the GPU, but are also grown.

Wwe wanted to have represented the current “flagship game” in terms of graphics but necessarily with the more modern API, we have made ??up all the tests with the patch 1.9, DirectX 11, the level of detail “Ultra” and the high-resolution textures.

Crysis 2 Directx 11 Benchmarks

In our test scene (which remained the same, we do not use the benchmark!) The FPS rate drops by about 20 percent better looks (but usually less), which expresses the performance but felt in the basement. The test scene is serious but with the ford in the game, so most of the other sequences run a little faster.

Crysis DX11 Ultra 2 upgrade

Nevertheless, we advise for liquid fun at 1,920 x 1,080 with maximum details and 16x anisotropic filtering to a Radeon HD 6970 or GeForce GTX 570 – at least, mind you. With a Radeon HD 6950 or GeForce GTX 560 Ti contrast, the test scene comes to a halt. Only with a GeForce GTX 580 benchmark runs really smoothly.

AMD has the transition from DirectX 9 to DirectX 11 cost at least in the test scene less speed than Nvidia. While the Nvidia cards in general render Crysis 2 is still better (faster than GTX 570 HD 6970, GTX 560 faster than HD 6870), but the graphics card back a good bit closer together.

Picture Gallery “Crysis 2″ (68 pictures)